Help us find the voice…

April 16th, 2014

Another step in the development of Woolfe has been taken. A big part of our game is story, told by Red Riding Hood herself… so it’s quite important to find the right voice for the part.



While searching the net for voice actors we could use for the part, we discovered the website . The site is not so easy to navigate, so we just sent John an email. He informed us that we could request an audition for the part we needed, and so we did. After setting up a briefing with lot’s of spoilers, and then stripping all the spoilers, all we had to do was wait for reactions…

We did not have to wait for long… within the hour the first auditions rolled in and they kept on rolling for as long as the call was open (one week). In total more than 80 female voice actors applied and auditioned for the part. We were totally overwhelmed by the amount of applications.

The first cut

We needed to narrow down the list. 83 was just too much. We’re no voice casting specialists, so then we made up our own way of rating. We gave points to:

  • Mental voice age (does she sound smart enough?)
  • Physical voice age (does she sound young enough for the part?)
  • Engaging / interesting (could you listen to her for a whole game?)
  • Storytelling (does she get the feeling and timing right?)
  • Je ne sais quoi (does she have that special crazy thing you can’t put your finger on?)

We were able to narrow down the list from 83 to 8 voices we think could be right for the part.

We need you help!

Now we’re asking for your opinion. Since we have no idea what you in USA, Canada, Australia and the rest of the world think would be the best voice, we could really use your help. (Don’t worry, we will have voices for other languages too… but first let’s choose this English one).

Here is an overview of our 8 favorite voices with the 8 runner-ups in random order to give you some extra options to choose from.


Please use the video comments to tell us which voices you like best and why!


Dev build Friday, it’s alive!!!

April 11th, 2014

Today was a good day! All week everybody has been working together towards this moment; a working build of the Woolfe City Level!


This is one of those moments the whole team comes together, sits back and tries to enjoy what’s been created.


While the game was copying (1.2GB) and installing, we even found some extra time to work on a some small Augmented Reality Woolfe gadgets and crack a few well deserved beers.

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ScreenshotSaturday 29Mar2014

March 29th, 2014




Leap of faith…

March 28th, 2014

As you know… we were hoping to give you a playable demo by the end of this month but a lot has happened the last few weeks… Don’t worry, they’re all good things… but the result is that we can’t give you anything to play just yet. Read all about it in the rest of this post.

In the meantime, we hope this work-in-progress teaser video of the “Woolfe – Forest Level” makes up for it a bit…

Read the rest of this entry »

Early access, Kickstarter or Publisher?

March 11th, 2014

OK, you know we got nominated at Game Connection USA… this event is mainly for developers and publishers to find each other… In order to win the honorable prize as “best hardcore pc & console game” we have to do a 5 minute pitch towards an audience of investors and publishers.

This made us think about how we should release our game…

About a year ago, we decided to make the game Woolfe. We knew we wouldn’t have enough money the make the complete game the way we wanted to… The only solution we could think of was to chop the story into 3 chapters and develop/release them one-by-one as Episodes of the game or via Steam Early Access… Every chapter contains 3 distinct levels of about an hour gameplay each.

Read the rest of this entry »

ScreenshotSaturday 1Mar2014

March 3rd, 2014




Best Console and PC Hardcore game?

February 26th, 2014


Today we received the joyful news that Woolfe has been nominated in the category ”Best Console and PC Hardcore game” in the Selected Projects of Game Connection America 2014!

This event that takes place during GDC in San Francisco is the place for developers and publishers to do business!

For gamers this might not be so interesting, but if you know that the game “Contrast” was last years winner and that they made their publishing deal there… think of what it could mean for Woolfe :)


ScreenshotSaturday 22Feb2014

February 22nd, 2014




Greenlight? Hell yeah!

February 19th, 2014


Our game was just greenlit by Steam, after only 5 days! We want to thank each and every one of you who upvoted our project and provided us with feedback. We could not have done this without you guys. We’ll work our asses off to get Woolfe up and running as soon and as good as we possibly can.



ScreenshotSaturday 15Feb2014

February 15th, 2014




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