Archive for the ‘Technical’ Category

Alpha / Beta update v1.9.3

Sunday, January 18th, 2015

Just a quick update to inform you that there is a new Alpha / Beta update available. A whole lot of issue’s should be fixed. Some new issues seemed to pop up… stay tuned for the next update soon! The most noticeable in build  v1.9.3 (17/01/2015) A Forest Adrift: No more fairy spawn bugs A […]

Developing the fairytale

Friday, January 17th, 2014

So, how are we making this game? There have been quite a lot of posts about the graphics of Woolfe. So much maybe that you might forget there is more needed to make a game. This post is dedicated to the more technical development. We’re not going into too much detail yet… Level design This […]

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