September 30th, 2014
The Kickstarter might be over, but development has not stopped… even better, we have just pushed out our first playable demo for our Alpha and Beta Backers.
What’s in the Woolfe Beta?
Included in the Beta is the actual demo showcased on Gamescom 2014. It consists of 3 fragments extracted from the game to give a basic idea of what Woolfe TRHD is all about, gameplay and environment wise… This demo will contain bugs, imperfections and performance issues. This demo is stripped of many features like GUI, combo and weapons upgrades, achievements, story & character unlockables, etc,… Also many elements are still under development and subject to improvement, including but not limited to: animations, sound fx, music, character control, fight mechanics, cut-scenes,…
The levels included in this demo are not considered to be levels of the final game. They are extracts from current levels in development upgraded to a point we feel comfortable with sharing with a selected audience.
The Sewer Side
This demo level is focused on environmental puzzles, it has no fighting.
Basic hack & slash combined with platforming. Our fight mechanics are under heavy re-construction and because the combo upgrade system could not be integrated in this short demo, it does not show the full potential of what is underway.
This is one of the first levels we created. You will notice it is more 2D than the former ones, it will be upgraded to have more depth. Apart from that it does illustrate the “retro” platforming feel we are integrating.
What’s in the Woolfe Alpha?
Just like the Beta, the Alpha also includes the Woolfe Gamescom Demo, but we also included a second demo playable for you to test…