Archive for the ‘News’ Category

GAME OVER

Monday, August 10th, 2015

It’s done, there is no way back. We tried, we failed. The team is now dismantled and we have requested bankruptcy unable to pay outstanding bills. I guess our public silence the last few months already said a lot. It is not out of disrespect that our communication dropped to almost zero… it is out […]

WOOLFE IS LIVE!!!

Tuesday, March 17th, 2015

  It’s done, guys. After a lot of blood, sweat and tears we are now finally ready to show you Woolfe – The Red Hood Diaries Now all that’s left to be done is getting ready for our ‘push-the-button’ party. Like, cleaning the office and reminding everyone that we will be livestreaming this big moment. […]

18 Days till launch

Friday, February 27th, 2015

Since we were unable to provide a new build last Tuesday, we’ll have a big one today! It’s only 18 more days before the big release and it’s ‘all hands on deck’ right now. Let’s have a look at what’s coming up and what we’ve been up to, shall we?   Twitch: Live from GDC […]

NEW UPDATE & HOMEWORK

Friday, January 30th, 2015

Hi there, you early access birds! Okay… day 4 on Early Access, and what a rollercoaster it has been. We want to thank each and everyone of you for buying, liking, sharing our Woolfe – The Red Hood Diaries. For reviewing it, for giving us feedback – you’ve been a tremendous help, really. Please report […]

The final sprint – Early Access

Tuesday, January 27th, 2015

You’ve all marked March 17th, the official release date for Woolfe – The Red Hood Diaries, in your diaries, right? Just a few weeks away from D-day, it’s all hands on deck in our studio – as you can imagine. And -with only a small but perfectly formed team- we need all the input we […]

Year of the Woolfe

Tuesday, January 13th, 2015

Happy 2015! First off, we’d like to wish all of you the very best for the new year. May 2015 treat you well! Speaking for the GRIN team, this year is going to be an exciting, scary and exhausting one Over the past few weeks, we made some really big decisions and worked our asses […]

Bye bye, demo

Friday, November 14th, 2014

Two weeks ago, we served you a Halloween themed appetizer. A pretty exciting moment for us, and apparently for you too: the demo earned us a “very positive” rating on Steam and a lot of valuable feedback from those who played it. The pumpkin flavoured micro levels served their purpose. However, today, we took that […]

Woolfe howls for Halloween

Friday, October 31st, 2014

First of all: Happy Halloween to all of you! We hope you’re having a wonderful scary day. And to thank you for knocking on our door (well, subscribing to our newsletter, that is), we have a very sweet and special treat for you: The much anticipated link to our first public Woolfe demo! http://store.steampowered.com/app/330700 What’s […]

Alpha update, print goodies and a Halloween surprise

Monday, October 27th, 2014

Alpha update: check! Alpha soldiers, on your marks… A brand new alpha build will go live in the next few hours. What to expect? We have updated and polished parts of the sewer level you received earlier. We have added a whole new level: the city tutorial level, where you get to explore the city […]

Woolfe Alpha & Beta Demo is LIVE!

Tuesday, September 30th, 2014

The Kickstarter might be over, but development has not stopped… even better, we have just pushed out our first playable demo for our Alpha and Beta Backers. What’s in the Woolfe Beta? Included in the Beta is the actual demo showcased on Gamescom 2014. It consists of 3 fragments extracted from the game to give […]

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